| Set: | Conspiracy: Take the Crown |
| Type: | Sorcery |
| Rarity: | Uncommon |
| Cost: | {2}{G}{G}{G} |
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn’t walk.
| Title | Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged, Near Mint Foil, Lightly Played Foil, Moderately Played Foil, Heavily Played Foil, Damaged Foil |
|---|
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